Fostering University Students’ Engagement in Teamwork and Innovation Behaviors through Game-Based Learning (GBL)

نویسندگان

چکیده

Higher Education Instituions (HEIs) should be the driving force behind training of college students in terms both hard and soft skills (for example, innovation teamwork competencies), they also do so without neglecting their health well-being, perhaps more than ever these complex times SARS-CoV2 pandemic. Game-based learning (GBL) could a powerful useful tool this regard. There is, however, some controversy surrounding use games for purposes higher education institutions, most research done about issue corresponds to GBL through digital games. Under background, main objective study was test effect on intrinsic motivation (IM), engagement (TWE), team building (TB), competence (TWC), behaviors (IWB) 142 Health Sciences Social Work. After rehearsing small groups, game tested (T2). Our results obtained differential analyses confirmed that undergraduates were intrinsically motivated, experienced TWE, TB, TWC, developed IWB before playing (T1). Therefore, development core personal might promoted effectively by an efficient, engaging, motivating way.

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ژورنال

عنوان ژورنال: Sustainability

سال: 2021

ISSN: ['2071-1050']

DOI: https://doi.org/10.3390/su132413573